ROCKET BIT STUDIO

Specialist expertise

Gaming & embedded engineering.

Our engineering background comes from the gaming industry. We have hands-on experience developing slot games and the platform software behind them, for land-based gaming machines used in regulated markets.

That work covers the whole stack: game logic and math integration, real-time graphics, C++ on embedded Linux, RNG-related systems, hardware peripherals and communication protocols. It is software that runs on dedicated hardware, talks to physical devices and has to behave exactly the same way every time.

Whether you are building new slot titles, extending a gaming platform or need the same discipline for another performance-critical product, we can help.

Where we go deep

Slot game development

Slot games from concept to release: game logic, math and paytable integration, animations, sound and the features players expect.

Land-based gaming platforms

Game and platform components for land-based gaming machines, where reliability, regulatory requirements and long product lifecycles matter.

C++ and native performance

Modern C++ for software that has to be fast and predictable: frame time, memory usage, stability and crash investigation.

Embedded Linux and hardware

Software running on dedicated hardware, including peripheral integration, communication protocols and device-specific behavior.

Graphics and real-time rendering

OpenGL and GLSL rendering, shaders and real-time visuals that behave the same on the target device as on a developer machine.

RNG and game logic

Engineering around RNG-related systems and game logic, with attention to correctness, repeatability and testability.

C++C#Embedded LinuxOpenGLGLSLUnityPythonDockerCI/CD

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Have a project in mind, need additional engineering capacity, or simply want to discuss an idea? Tell us a little about what you're working on and we'll get back to you.

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